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These are some of the look development work i did for the movie during my time at Oner VFX. I was in charge of the texturing and surfacing of two Ufos. The softwares used where Substance Painter, Photoshop, Maya and Arnold



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These are some of the look development work i did for the movie during my time at Oner VFX. I was in charge of the texturing and surfacing of two Ufos. The softwares used where Substance Painter, Photoshop, Maya and Arnold